Current Projects

ESCAPE-AN

Anorexia nervosa (AN) poses a major societal challenge due to its high mortality rate and serious health consequences. The Escape-AN project is developing a concept in which virtual reality (VR), in the form of VR escape rooms, is used as a metaphorical symbol for “escaping” from anorexia. The applications aim to specifically address the effects of the disorder and influence them therapeutically.

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Logo des Forschungsprojektes id2verse.

🇪🇺 Funded under the ERDF/JTF NRW 2021-2027 program. id2verse – Innovative Data Integration into the Metaverse

The aim of the project is to tag objects with RFID (radio frequency identification) in order to uniquely identify them and locate them precisely in three-dimensional space. This technology could enable objects and their information to be seamlessly integrated into virtual environments such as the metaverse by making them tangible through extended reality (XR) technologies. Four test scenarios are planned in the areas of education, retail, medicine, and gaming to demonstrate how this technology can be used in the real world.

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Heart-VR

The goal of the project is to develop a novel training environment that enhances emergency responders' technical skills as well as their social and communication skills in realistic and emotionally demanding operational situations.

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Past Projects

ELI-VR

We aim to improve primary school children's learning of mathematics through spatial sensorimotor experiences in virtual reality (VR). In school, ...

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DEVIA

We want to determine if we can use digital virtual characters in virtual reality (VR) to improve the detection and diagnosis of depressed children and adolescents in real life...

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LOUISA

Digital media open up new potentials in the areas of knowledge transfer, information provision...

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MATS

Development of a mobile attention training software to support the therapy of attention deficit...

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MUVER

Multi-User Virtual Reality Experience for Retail 

Together with our partner, we aim at creating...

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VR-RLX

Virtual Reality-System for the Reduction of Children's Anxiety during MRI scans

The project...

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Therapy Assist

The goal of Therapy Assist is the development of a therapeutic assistance system,...

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Playful Interaction Concepts

The project “PIC - Playful Interaction Concepts” is part...

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Gesturebased VR Interaction Design

The goal of this project is the development of gesture based interaction...

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Wolkenlos

"Wolkenlos" ("cloudless") stands for a networked media offer...

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Anxiety Reduction by using Information Videos

The Kroschke foundation supports...

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Project Bee

The goal of the “bee” project is the development of a modern...

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Playful Fibu

Within the project Playful FiBu we work together with the company Diamant...

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Smart Gaming

With the “Smart Gaming” project the department of...

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Entertainment Interfaces

In this application-oriented research...

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PRIME

PRIME is a consortium consisting of DVS Digital Video Systems AG, FLYING EYE,...

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VoxGrinder

“Voxgrinder” is the working title for a project, which deals with the development of a database-supported

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Serious Game for Dental Health

The research project Serious Game for Dental Health runs...

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Partners