Research associate
Kevin Palzer, M.Sc.
Research associate (research and teaching)
Room Tel. |
LE 616 +49 203 379 / 1410 |
Please make an appointment
Address
Research Methods in Psychology
Media-based Knowledge Construction
Department of Human-centered Computing and Cognitive Science
Faculty of Computer Science
University of Duisburg-Essen, Duisburg Campus
Lotharstraße 65
D-47057 Duisburg
Research Interests
- Game-Based Learning
- Narrative-Based Learning
- Interactivity
- Embodied Cognition
- Immersion
- Multimedia Learning
- Augmented Reality (AR)
Memberships
- GI – Gesellschaft für Informatik e.V. https://gi.de
- iZfB – Interdisziplinäres Zentrum für Bildungsforschung https://www.uni-due.de/izfb/
Journal Articles (peer-reviewed)
Krüger, J. M., Palzer, K., & Bodemer, D. (2022). Learning with augmented reality: Impact of dimensionality and spatial abilities. Computers and Education Open, 3, Article 100065. https://doi.org/10.1016/j.caeo.2021.100065
Conference Proceedings (peer-reviewed)
Palzer, K. & Bodemer, D. (in press). Narratives in augmented reality game-based learning. General Proceedings of the 4th Annual Meeting of the International Society of the Learning Sciences 2024. International Society of the Learning Sciences.
Palzer, K., Krüger, J. M., & Bodemer, D. (in press). Narrative and physical contextualization in AR learning environments. General Proceedings of the 4th Annual Meeting of the International Society of the Learning Sciences 2024. International Society of the Learning Sciences.
Presentations
Palzer, K., Krüger, J. M., & Bodemer, D. (2024, March 18-20). The impact of narrative and physical contextualisation on situated learning in augmented reality. In J. M. Krüger & K. Altmeyer (Organisers), Augmented Reality for Learning and Instruction – Theory-based Research Beyond Media Comparisons [Symposium]. 11. Tagung der Gesellschaft für Empirische Bildungsforschung (GEBF), Potsdam, Germany.