Research associate
Kevin Palzer, M.Sc.
Research associate (research and teaching)
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Room Tel. ORCID |
LE 616 +49 203 379 / 1410 |
Please make an appointment
Address
Research Methods in Psychology
Technology, Learning, Collaboration
Department of Human-centered Computing and Cognitive Science
Faculty of Computer Science
University of Duisburg-Essen, Duisburg Campus
Lotharstraße 65
D-47057 Duisburg
Research Interests
- Augmented Reality (AR)
- Game-based Learning (GBL)
- Embodied Cognition
- Narrative-centered Learning
- Technology-enhanced Learning
- Multimedia Learning
Memberships
- iZfB – Interdisciplinary Centre for Educational Research https://www.uni-due.de/izfb/
- GI – German Informatics Society e.V. https://gi.de
- iLRN – Immersive Learning Research Network https://immersivelrn.org/
- EARLI – European Association for Research on Learning and Instruction https://earli.org/
Awards
- Nomination for Best Academic Student Paper Award for “Tactile Interaction and Narrative Framing in Augmented Reality Learning” at the 2th International Conference of the Immersive Learning Research Network (2026) in Athens, Greece
Grants
Travel Grants
- iZfB Travel Grants for presenting „Balancing story and activity: Narrative design and interaction modality in AR anatomy learning“ at the Joint Conference of the European Association for Research on Learning and Instruction (EARLI) SIG 6 (Instructional Design) and 7 (Technology-Enhanced Learning and Instruction) (2026), in Zurich, Switzerland
- DAAD Travel Grant for presenting „Tactile interaction and narrative framing in augmented reality learning“ at the 12th International Conference of the Immersive Learning Research Network (2026), in Athen, Greece
- iZfB Travel Grants for presenting „Immersion and motivation in educational AR games: Investigating narrative design and feedback type“ at the 19th International Conference of the Learning Sciences (2025), in Helsinki, Finland
- DAAD Travel Grant for presenting „Narrative and physical contextualization in AR learning environments” at the 18th International Conference of the Learning Sciences (2024), in Buffalo, NY, USA
Publications (peer-reviewed)
Journal Articles
Krüger, J. M., Palzer, K., & Bodemer, D. (2022). Learning with augmented reality: Impact of dimensionality and spatial abilities. Computers and Education Open, 3, Article 100065. https://doi.org/10.1016/j.caeo.2021.100065
Conference Proceedings
Palzer, K., Temel, D., & Bodemer, B. (in press). Tactile interaction and narrative framing in augmented reality learning. In 12th International Conference of the Immersive Learning Research Network (iLRN). Springer.
Krüger, J. M. , Buchner, J., Georgiou, Y., Palzer, K., Altmeyer, K., Kozlova, Z., Garzón, J., Kyza, E., Bodemer, D., Hoyer, C., Hofer, S., Malone, S. (2026). Developing a shared understanding of AR learning and instruction: Community workshop and theory reflections. In S. Nikou, T. Bratitsis, G. Smith-Nunes, D. Pedrosa, N. Dorotea, T. A. Mikropoulos, G. Koutromanos, S. Mystakidis, D. Economou, J. Krüger, A. Peña-Rios, J. Richter (Eds.) 12th International Conference of the Immersive Learning Research Network (iLRN) Proceedings - Selected Academic Contributions. Immersive Learning Research Network. https://doi.org/10.56198/
Krüger, J. M., Buchner, J., Altmeyer, K., Georgiou, Y., Hoyer, C., Palzer, K., Kozlova, Z., Malone, S., Garzon Alvarez, J. F., Hofer, S., & Bodemer, D. (2025). Towards a transformative framework for AR learning and instruction through the lenses of research and practice: an interdisciplinary community workshop. In D. Economou, C. Lazou, P. MacDowell, D. Pedrosa, D. Beck, G. Smith-Nunes, S. Mystakidis, A. Peña-Rios, & J. Richter (Eds.), Practitioner Proceedings of the 11th International Conference of the Immersive Learning Research Network (iLRN). (pp. 24-28). Immersive Learning Research Network. https://doi.org/10.56198/kefym877
Palzer, K., Flottmann, J., & Bodemer, D. (2025). Immersion and motivation in educational AR games: Investigating narrative design and feedback type. In A. Rajala, A. Cortez, R. Hofmann, A. Jornet, H. Lotz-Sisitka, & L. Markauskaite (Eds.), Proceedings of the 19th International Conference of the Learning Sciences (ICLS). (pp. 1794-1798) International Society of the Learning Sciences. https://doi.org/10.22318/icls2025.925616
Flottmann, J., Palzer, K., & Bodemer, D. (2025). The impact of narrative and feedback on cognitive load and learning in educational AR games. In A. Rajala, A. Cortez, R. Hofmann, A. Jornet, H. Lotz-Sisitka, & L. Markauskaite (Eds.), Proceedings of the 19th International Conference of the Learning Sciences (ICLS). (pp. 2927-2929) International Society of the Learning Sciences. https://doi.org/10.22318/icls2025.112751
Palzer, K., Krüger, J. M., & Bodemer, D. (2024). Narrative and physical contextualization in AR learning environments. In R. Lindgren, T. Asino, E. A. Kyza, C. Looi, D. T. Keifert, & E. Suárez (Eds.), Proceedings of the 18th International Conference of the Learning Sciences (ICLS). (pp. 450-457) International Society of the Learning Sciences. https://doi.org/10.22318/icls2024.592902
Palzer, K., & Bodemer, D. (2024). Narratives in augmented reality game-based learning. In C. Hoadley & X. C. Wang (Eds.), General Proceedings of the 4th Annual Meeting of the International Society of the Learning Sciences (ISLS). (pp. 148-149) International Society of the Learning Sciences. https://2024.isls.org/proceedings/
Presentations
Contributions to Conferences
Palzer, K., Riering, S., & Bodemer, D. (2026, August 10–12). Balancing story and activity: Narrative design and interaction modality in AR anatomy learning [Paper presentation]. Joint Conference of the European Association for Research on Learning and Instruction (EARLI) SIG 6 (Instructional Design) and 7 (Technology-Enhanced Learning and Instruction), Zurich, Switzerland.
Palzer, K., Temel, D., & Bodemer, D. (2026, June 27–30). Tactile interaction and narrative framing in augmented reality learning [Paper presentation]. 12th International Conference of the Immersive Learning Research Network (iLRN 2026), Athens, Greece.
Palzer, K., & Bodemer, D. (2025, September 29–October 1). Interaction modality and narrative richness in AR learning: The role of expectancy-value beliefs. In Z. Kozlova, J. M. Krüger, & S. Hofer (Chair). The role of individual difference in learning with augmented reality [Symposium]. 20. Tagung der Fachgruppe Pädagogische Psychologie (PAEPS 2025), Jena, Germany.
Palzer, K., Flottmann, J., & Bodemer, D. (2025, June 10–13). Immersion and motivation in educational AR games: Investigating narrative design and feedback type [Paper presentation]. 19th International Conference of the Learning Sciences (ICLS 2025), Helsinki, Finland.
Palzer, K., Krüger, J. M., & Bodemer, D. (2024, June 10–14). Narrative and physical contextualization in AR learning environments [Paper presentation]. 18th International Conference of the Learning Sciences (ICLS 2024), Buffalo, NY, USA.
Palzer, K., Krüger, J. M., & Bodemer, D. (2024, March 18–20). The impact of narrative and physical contextualisation on situated learning in augmented reality. In J. M. Krüger and K. Altmeyer (Chair). Augmented reality for learning and instruction – theory-based research beyond media comparisons [Symposium]. 11th Conference of the Society for Empirical Educational Research (GEBF 2024), Potsdam, Germany.