Wissenschaftlicher Mitarbeiter

Kevin Palzer, M.Sc.

Wissenschaftlicher Mitarbeiter (Forschung und Lehre)

 

Email

Raum

Telefon

kevin.palzer@uni-due.de

LE 616

+49 203 379 / 1410

Sprechstunde nach Vereinbarung

Postanschrift

Fachgebiet Psychologische Forschungsmethoden
Medienbasierte Wissenskonstruktion

Abteilung für Human-centered Computing and Cognitive Science
Fakultät für Informatik

Universität Duisburg-Essen, Campus Duisburg
Lotharstraße 65
D-47057 Duisburg

Forschungsinteressen

  • Game-Based Learning
  • Narrative-Based Learning
  • Interactivity
  • Embodied Cognition
  • Immersion
  • Multimedia Learning
  • Augmented Reality (AR)

Mitgliedschaften

Zeitschriftenartikel (peer-reviewed)

Krüger, J. M., Palzer, K., & Bodemer, D. (2022). Learning with augmented reality: Impact of dimensionality and spatial abilities. Computers and Education Open, 3, Article 100065. https://doi.org/10.1016/j.caeo.2021.100065

Konferenzbeiträge (peer-reviewed)

Palzer, K. & Bodemer, D. (in press). Narratives in augmented reality game-based learning. General Proceedings of the 4th Annual Meeting of the International Society of the Learning Sciences 2024. International Society of the Learning Sciences.

Palzer, K., Krüger, J. M., & Bodemer, D. (in press). Narrative and physical contextualization in AR learning environments. General Proceedings of the 4th Annual Meeting of the International Society of the Learning Sciences 2024. International Society of the Learning Sciences.

Vorträge

Palzer, K., Krüger, J. M., & Bodemer, D. (2024, March 18-20). The impact of narrative and physical contextualisation on situated learning in augmented reality. In J. M. Krüger & K. Altmeyer (Organisers), Augmented Reality for Learning and Instruction – Theory-based Research Beyond Media Comparisons [Symposium]. 11. Tagung der Gesellschaft für Empirische Bildungsforschung (GEBF), Potsdam, Germany.