Wissenschaftlicher Mitarbeiter

Kevin Palzer, M.Sc.

Wissenschaftlicher Mitarbeiter (Forschung und Lehre)

 

Email

Raum

Telefon

kevin.palzer@uni-due.de

LE 616

+49 203 379 / 1410

Sprechstunde nach Vereinbarung

Postanschrift

Fachgebiet Psychologische Forschungsmethoden
Technology, Learning, Collaboration

Abteilung für Human-centered Computing and Cognitive Science
Fakultät für Informatik

Universität Duisburg-Essen, Campus Duisburg
Lotharstraße 65
D-47057 Duisburg

Forschungsinteressen

  • Game-Based Learning
  • Narrative-Based Learning
  • Interactivity
  • Embodied Cognition
  • Immersion
  • Multimedia Learning
  • Augmented Reality (AR)

Mitgliedschaften

Zeitschriftenartikel (peer-reviewed)

Krüger, J. M., Palzer, K., & Bodemer, D. (2022). Learning with augmented reality: Impact of dimensionality and spatial abilities. Computers and Education Open, 3, Article 100065. https://doi.org/10.1016/j.caeo.2021.100065

Konferenzbeiträge (peer-reviewed)

Palzer, K., Temel, D., & Bodemer, B. (in press). Tactile interaction and narrative framing in augmented reality learning. In 12th International Conference of the Immersive Learning Research Network (iLRN). Springer.

Krüger, J. M. , Buchner, J., Georgiou, Y., Palzer, K., Altmeyer, K., Kozlova, Z., Garzón, J., Kyza, E., Bodemer, D., Hoyer, C., Hofer, S., Malone, S. (in press). Developing a shared understanding of AR learning and instruction: Results from an interdisciplinary community workshop. In 12th International Conference of the Immersive Learning Research Network (iLRN). Immersive Learning Research Network.

Krüger, J. M., Buchner, J., Altmeyer, K., Georgiou, Y., Hoyer, C., Palzer, K., Kozlova, Z., Malone, S., Garzon Alvarez, J. F., Hofer, S., & Bodemer, D. (2025). Towards a transformative framework for AR learning and instruction through the lenses of research and practice: an interdisciplinary community workshop. In D. Economou, C. Lazou, P. MacDowell, D. Pedrosa, D. Beck, G. Smith-Nunes, S. Mystakidis, A. Peña-Rios, & J. Richter (Eds.), Practitioner Proceedings of the 11th International Conference of the Immersive Learning Research Network (iLRN). (pp. 24-28). Immersive Learning Research Network. https://doi.org/10.56198/kefym877

Palzer, K., Flottmann, J., & Bodemer, D. (2025). Immersion and motivation in educational AR games: Investigating narrative design and feedback type. In A. Rajala, A. Cortez, R. Hofmann, A. Jornet, H. Lotz-Sisitka, & L. Markauskaite (Eds.), Proceedings of the 19th International Conference of the Learning Sciences (ICLS). (pp. 1794-1798) International Society of the Learning Sciences. https://doi.org/10.22318/icls2025.925616

Flottmann, J., Palzer, K., & Bodemer, D. (2025). The impact of narrative and feedback on cognitive load and learning in educational AR games. In A. Rajala, A. Cortez, R. Hofmann, A. Jornet, H. Lotz-Sisitka, & L. Markauskaite (Eds.), Proceedings of the 19th International Conference of the Learning Sciences (ICLS). (pp. 2927-2929) International Society of the Learning Sciences. https://doi.org/10.22318/icls2025.112751

Palzer, K., Krüger, J. M., & Bodemer, D. (2024). Narrative and physical contextualization in AR learning environments. In R. Lindgren, T. Asino, E. A. Kyza, C. Looi, D. T. Keifert, & E. Suárez (Eds.), Proceedings of the 18th International Conference of the Learning Sciences (ICLS). (pp. 450-457) International Society of the Learning Sciences. https://doi.org/10.22318/icls2024.592902  

Palzer, K., & Bodemer, D. (2024). Narratives in augmented reality game-based learning. In C. Hoadley & X. C. Wang (Eds.), General Proceedings of the 4th Annual Meeting of the International Society of the Learning Sciences (ISLS). (pp. 148-149) International Society of the Learning Sciences. https://2024.isls.org/proceedings/ 

Vorträge

Palzer, K., & Bodemer, D. (2025, September 29 – October 01). Interaction modality and narrative richness in AR learning: the role of expectancy-value beliefs. In Z. Kozlova, J. M. Krüger, & S. Hofer (Organiser). The role of individual difference in learning with augmented reality [Symposium]. 20. Tagung der Fachgruppe Pädagogische Psychologie (PAEPS 2025), Jena, Germany. 

Palzer, K., Flottmann, J., & Bodemer, D. (2025, June 10-13). Immersion and motivation in educational AR games: Investigating narrative design and feedback type [Paper presentation]. 19th International Conference of the Learning Sciences (ICLS 2025), Helsinki, Finland.

Palzer, K., Krüger, J. M., & Bodemer, D. (2024, June 10-14). Narrative and physical contextualization in AR learning environments [Paper presentation]. 18th International Conference of the Learning Sciences (ICLS 2024), Buffalo, NY, USA.

Palzer, K., Krüger, J. M., & Bodemer, D. (2024, March 18-20). The impact of narrative and physical contextualisation on situated learning in augmented reality. In J. M. Krüger and K. Altmeyer (Organisers). Augmented reality for learning and instruction – theory-based research beyond media comparisons. [Symposium]. 11th Conference of the Society for Empirical Educational Research (GEBF 2024), Potsdam, Germany.